Overwatch is a first-person shooter from Blizzard but with a difference. The thing that makes Overwatch different is Blizzard has built this game with eSports in mind giving the FPS special abilities. Continue reading “Overwatch Different to other FPS’s?”
PS Plus has in the last 6 months taken a huge hit. Sony has not only increased the cost of PS Plus they are now going to reduce the number of free games that you get with your annual subscription to only PS4 Titles. Continue reading “PS Plus to drop PS3 and PS Vita Games”
Power Leveling in BDO good or bad idea? This is a question I am now sat here asking myself after I found this interesting video on YouTube and thought why not try it because I had been enjoying my Wizard but wanted to try another class before I got my awakening. Continue reading “Power Leveling Black Desert Online – Is it a good idea?”
Until Dawn is a QT based game, which is highly story driven. If you guys haven’t guessed by some of the other reviews I’ve done, I really enjoy this style of game. Telltale is one of my favourite publishers and I am quite surprised I haven’t picked up this game before.
Until Dawn focuses around a group of teenagers that go to a Lodge on a Ski range where something strange is going on. It is a horror based story with quite a few jump scares but the story is really well told with some good twists and turns. Other scenes can be telegraphed and you can see coming but that just adds to the suspense.
Gameplay wise it has some interesting controls, which add to the emission. There is an option to have the controller in motion mode although through the run through I went to classic. There were still places in the game you had to hold the controller dead still not to move. While adding to emission sometimes it was hard to hold it still enough not to move your character and I do want to do another playthrough to see whether I can improve on that. The other part of the gameplay that is encouraging for a replay, is that all the really important decisions you make it pops up with Butterfly Effect Updated. Such a simple addition and Telltale do say at the beginning of their games, that your decisions affect the story but after that, there doesn’t remind you.
Overall I really enjoyed this game and can highly recommend it if you’re into horror and a high story is driven games. The flaws in this game can be its graphics even though amazing in some scenes others can be blocky. It has replay value after doing some research as well because you can save everyone in the game and that butterfly effect.
It’s probably not known that well on this channel that I really do enjoy the Tycoon games. I spent many hours playing Zoo Tycoon back in the day and much more, but this was part of a bundle that I had bought years ago but I forgot about it.
Which is a shame because the gameplay is so simple yet addictive, and the one game that has some real replay value even though it feels a little short. The problem is the story is based on the generations of the game industry and the speed of the game seems to be quite quickly.
This, however, doesn’t take away from the time that can be invested in the game because as you’re playing the game which is a simple you find little features that you didn’t know what existed. The tutorial pops do a good job of explaining the game but after a while, you start skipping some of the dialogue so you might miss some of the important things.
What I would do to improve this game is to try and add other objectives, expand it from just trying to get the best rating for your game and make the most money. I know that is the aim for Tycoon games but the truth is what the big studios did well with this type of game they gave a scenario for you to do and then they would adjust them. This game doesn’t have that a such you can go through without doing training just about without some smart decisions but having done that and getting to the end of the game, I just want to go back and improve having been given a final score.
Being a techy I constantly wanted to improve the engine every given time but now I’ve got to the end I want to go back and play it again with a different approach to unlocking other aspects of the game to see whether there is a new approach and can get a better score.
I can’t recommend this game high enough for the type of game that you can put down and pick up. It’s a casual strategy that anyone can do and you can try different ways to get success.
The Walking Dead: Michonne Episode 1 “Into the Deep” is the latest installment from Telltale that takes The Walking Dead franchise and focuses on one character and her struggles in the new world that they find themselves in.
The Walking Dead has been a huge hit from Telltale and it would make a lot of sense to be making more games based on the story and although a mini-series it is welcomed. “Into the Deep” starts off confusing but really fast paced, putting Michone the main character into the thick of things while leaving the outside a little confused to what is actually going on. The truth is here there is a character that deeply conflicted, and not unlike other starting episodes of other season’s from Telltale the episode doesn’t seem to move physically along the storyline however it does show a huge focus on Michonne.
Michonne does seem to be suffering from some sort of mental issue because she just doesn’t seem to know where she is and having these visions, really adds dynamic to the game. Sat wondering what she is suffering from and what is real and what isn’t. The other characters show potential and after playing other season’s like the Tales from the Borderlands where the focus is more towards the group as opposed to the individual this is going to be an interesting dynamic that perhaps hasn’t been seen by Telltale before.
The decisions themselves even though they didn’t seem very big at the time while playing through the episode it was easy to see that they mattered. The biggest issue though is the not knowing at the point of the decision, The other thing to note, is the combat it seems that as more and more Telltale games come out they become more hands on with the combat. However, the controls can be a misleading because they show an arch rather than a straight direction and when mimicked on the controller they do not register they just want the general direction.
Into the Deep lives up to its name. The episode is very immersive and throws you head first into the story. It holds to the name of the season as well because the definite focus on the lead character. That can be sympathized with and lends itself to wanting to know more about Michonne and how she is going to develop through the story. The only slight concern coming from it was the controls and just how the bigger storyline is going to unfold because it didn’t show much, but a solid start.
Elite Dangerous is something different. It combines all sorts of real life jobs and roles it all into one. Stop and think for a second what if we as the human race on earth could travel from Galaxy to Galaxy without any issues? What life form would there be and different groups of people with different beliefs?
Elite brings together all these things because it has the ability to trade and it has different needs for different systems, it has pirates, combat and wars. This was all brought to my attention by playing Eve but this is so different at the same time because the game has the person playing in the first person. The ability to explore is also something that makes Eve doesn’t have, the Universe in Elite Dangerous is so big that it all hasn’t been explored yet.
A week into gameplay and although the game didn’t seem like it would be my kettle of fish I have spent 60 hours playing this game and I honestly don’t know where they have gone. It has given me some real highs and lows while playing this game. The reason for not sure whether I would like it or it wouldn’t be for me is because it has no direction no end goal and that is why Eve lost its interest for me. That said though Elite doesn’t feel at all polished, the tutorials left me wondering and having to go onto YouTube to find out more information about what I was trying to do. Which is no bad thing, the combination of keyboard and Xbox 360 controller is what I am using and for some reason I felt that the tutorials didn’t tell you all the buttons. I tip though is when you go to the tutorial menu start from the bottom and work your way up instead of the top down that you would expect.
In those 60 hours, I’ve taught myself to bounty hunt NPC’s and trade commodities. Having not tried exploration because of not sure which direction to go in and having had a very unfortunate event happen not 5 minutes ago. A fully kitted out Cobra being blown up near a station and accidently clicking on the option to get a free Sidewinder, which has lost me 3 million credits. Thankfully still have my Lakon Type 6 ready to do some more trading to get myself back up to where I was.
The graphics are good, but it is hard to comment on the graphics when you’re in space and most of the time you’re just flying in the dark. The lore or store is a little hard to comment on because I know nothing about it and the game doesn’t really throw it your face so you know exactly what is going on.
Elite Dangerous after having my doubts about the game, and its steep learning curve I can’t in good conscious not recommend this game if you enjoy anything to do with space and shooting things. Although that isn’t all the game has to offer they are the major draws to the game and even though certain aspects of the game seems a little unfinished or unpolished once you grasp the basics you can build on that. It should, however, come with the warning that you need to be able to put time into the game to get anywhere.
Here are a few video’s of gameplay that shows Bounty Hunting and Trading tips just to get you started if you have only just picked up the game.
Tales from the Borderlands Episode 5 “The Vault of the Traveler” has a really good start as in Episode 4 “Escape Plan Bravo” the player had to decide whether or not to take control of Helios or not and from there it added intrigue and a bit of a cliffhanger to want to know what happens next.
What happens next becomes very interesting because what seemed to be a united team towards the end of Episode 4 except for Rhys’s decision to become CEO of Hyperion the story splits between the two main characters. Through decisions and the way in which the two groups were physically split away from each other, it meant they were on their own path. Fiona was feeling like Rhys had betrayed her by taking on the new status and as things develop Rhys thinks Fiona has betrayed him, by the way, they escape from Helios leaving him stranded.
The action scenes were very balanced and kept the gamer intrigued as the story developed it put Rhys and Fiona in more and more combat and this just added to the game. The way in which the story changed minute by minute with characters coming back into the story whether or not the impression was given they were dead. The biggest thing though well playing this episode was it brought back nearly every decision the player had made in the game no matter how small and showed that it made a difference to the way the story had unfolded.
The Vault of the Traveler has been thrown around the internet as being the best episode that Telltale has put together to date and this isn’t far wrong. It was a fitting ending to the series and brought together everything that had happened in the story so far and left the player still with some very important decisions to make. The balance between how dark the storyline actually is and comedy between the characters was second to none, they could not have balanced it any better. The major thing though is that feeling that the decisions were all worth it and that it impacted the outcome with a very cool ending meaning that the story is concluded without being annoying but could have a spin off if they really wanted. This series is a must play.
SOMA was a game that was gifted to me and I had no idea what it was about. The problem I now have while trying to give my first impressions I still don’t really know what it is about. I am torn between the type of game it is, it has given me quite a few scares and although seems very story based, it also seems quite an open world. Which is something it has going for it, because after an hour and a half I am still trying to find my way around and what I am supposed to be doing.
This game does remind me quite a lot of Fallout New Vegas not because of the story on the genre it’s in but because of the play style. I didn’t have much success with Fallout New Vegas much to my shame I ended up playing about 10 minutes of the game before I shelved it on my Xbox 360 and never went back to it. SOMA, however, will be different because it has my interest, I didn’t feel as invested in Fallout New Vegas and the gaming community is probably shouting aloud at me on how can you not like Fallout? The truth of it is, I like games that have a line to follow and for me Fallout was lacking enough direction at the time.
Overall I would say so far I am still confused about where the game is going, but the intrigue is there and the atmosphere is awesome. I have taken to playing the game with headphones as opposed to TV Speakers just so that I can appreciate the music and atmosphere they have created and be completely submerged in the world. As it stands SOMA sits at 7/10, not a must play but that is still just my gut feeling things could change as I get further into the game.
You can follow my Let’s Play from the playlist below if you’re interested in the development. As always feel free to share your views in a comment below.
Tales from the Borderlands Episode 4 for me kept the same pace as the others before it with you getting more and more engrossed in the story but other than the huge development at the end, nothing sticks out in my mind.
It could of been because I was playing this episode in some sort of a rush because work or it could, on the other hand, be down to the writing and how well these games are put together, that although I really enjoyed the episode in the series there weren’t really many standout moments for me.
I found it quite funny though the way in which they did the scene leading up to the big trip back to Helos from Pandora, it was done in such away it could of been a reference to most space movies however for me rightly or wrongly it brought to mind Armageddon. Although there was some action in the episode it took a break from the majority of it and concentrated on the story and developing the characters relationships a little. You really did have a wide variety of ways you could unfold the story to a certain degree and although these weren’t huge decisions and story-altering they were when it came to the character development. You could forge greater bonds or destroy them I felt in this episode and for the most part I strengthened them but being in the rush that I was and not quite remember certain decisions in the previous episodes I may have negatively affected one relationship.
The decision that stuck out most for me and could be the one of the biggest factors in the game so far, is the one at the end of the episode and I was quite surprised at it to be honest. It was well worked because it’s not a cliffhanger in the traditional sense because it’s a definitive answer. The question now becomes what happens now that, that decision has been made, this character now holds all the keys by the looks of things but as your telling the story being held captive, you know that it didn’t all end well.
Overall I would give this episode a 7/10 it isn’t for me as good as the previous ones because of the lack of standout moments however I don’t believe that it worthy of anything less because the story is so well put together and the sheer amount of enjoyment I got out of following this story with very little background knowledge of the universe.